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Pure Data Extended and 3D OBJ imports
When I originally started using pure data extended or PD-E for short. I used it mostly as a shortcut to add basic effects for video inputs. Gradually over time I learned to import 3d objects made in either Maya or Blender to map the video output onto or to use basic colors and shading.
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This has the video addition as well from the raspberry pi which maps onto a square that gets segmented off into lines. The lines then create a zebra like pattern on the feedback sphere that everything is inside of.
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